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UX Design

Ryan Moeck

Ryan’s design career began at the age of 10 when he designed his first shoe, aggressively named the “Omega Force.” Convinced he was the next Tinker Hatfield, he sent a stack of shoe designs to Nike in Beaverton. He’s still waiting to hear back…

In the meantime, he graduated from Brigham Young University and became a senior designer working on projects for clients like Disney, Warner Bros., Sony, Nintendo, Microsoft, and Walmart. Eventually, Ryan formed his own firm to combine digital visualization with storytelling, developing future scenarios, branding schemes, and production assets for startups.

After several years on his own, Ryan went back to school and interned at IDEO to delve further into design thinking. He holds a Master of Design degree with an emphasis in industrial design from the University of Washington, where he focused on designing tools and experiences to enhance 3D spatial perception. He believes the practice of design is the perfect tool to create new ideas, understand human needs and behaviors, and engage people in new ways of thinking.

Ryan brings to Artefact deep visualization, prototyping, and research skills to define new user experiences and plausible future scenarios. When he isn’t working, Ryan can be found rescuing lost kittens with his wife or schooling his seven children in one-on-seven basketball.